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Xperia™ phones first to support WebGL™
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PostPosted: Wed Nov 30, 2011 8:56 am 
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Xperia™ phones first to support WebGL™
In the latest software upgrade we did for the 2011 Xperia™ phones, we’ve included WebGL™ support. By doing so, Sony Ericsson is the first mobile phone manufacturer to support WebGL for the Android web browser. WebGL basically makes it possible to extend the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within the web browser. Read more about Sony Ericsson’s WebGL support after the jump, and find out about special considerations to keep in mind when developing 3D web applications targeting touch-enabled devices.
-Anders Isberg
Master Engineer Technology Research
Sony Ericsson

Read more here!

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Re: Xperia™ phones first to support WebGL™
PostPosted: Wed Nov 30, 2011 2:44 pm 
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Joined: Sun Sep 19, 2010 10:35 pm
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i was about to post this news...

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Re: Xperia™ phones first to support WebGL™
PostPosted: Wed Nov 30, 2011 2:59 pm 
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Joined: Wed Aug 26, 2009 10:53 pm
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Location: Near Goa,India
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Phone(s): SK17(Xperia Mini Pro),W705,K310i@W200i
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Lovelife27 wrote:
i was about to post this news...

Sry for that! :)

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Re: Xperia™ phones first to support WebGL™
PostPosted: Wed Nov 30, 2011 5:42 pm 
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Joined: Sun Sep 19, 2010 10:35 pm
Posts: 1029
Location: India,GOA
Phone(s): z530i(sold), k550i@w610i, c510
About Me: need more n more customization 4 ma phone...
FileBase uploads: 0.32 MB in 3 files
its ok...

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flooded wid flash menus,many elfs,lots of patches(r8 bypass to r6 used), etc....

xperia mega pack,fonts,flash menus,accoustics... now jus need to turn to BROWN for patching...
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Re: Xperia™ phones first to support WebGL™
PostPosted: Thu Dec 01, 2011 2:53 pm 
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:great: JAVA ON XPERIA,
its not on other android phones.

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Re: Xperia™ phones first to support WebGL™
PostPosted: Thu Dec 01, 2011 5:38 pm 
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Joined: Wed Aug 26, 2009 10:53 pm
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Location: Near Goa,India
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zhuhang wrote:
:great: JAVA ON XPERIA,
its not on other android phones.

Itz 3D graphics i guess!

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Re: Xperia™ phones first to support WebGL™
PostPosted: Fri Dec 02, 2011 9:06 am 
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Joined: Sun Mar 14, 2010 1:53 pm
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Oh, so its not java runtime.

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